Heimdall

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Heimdall is a supercomputer project scanner for best practices and error detection. Fully bilingual, unit tested, required now for all operational deliveries. I started, designed, and developed the project.

ChessCraft

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ChessCraft is a chess sandbox with an AI computer opponent. Customise chess boards, rules, and pieces. Play your creations against a computer opponent, share them online, or choose from one of 60 built-in chess boards in adventure mode.

RadiosondeCAN

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This bilingual Android app was played by over 100 kids at the Eureka Science festival 2019 in Montreal. The player launches simulated weather balloons on a 3D Earth, using real wind data from around the globe.

Video Tutorials

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My programming tutorial videos on YouTube have nearly 2 million+ views combined. I also have many private, bilingual IT training videos created for public servants.

FLOcademy

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FLOcademy is a website built for educators with a focus on free culture, free learning objects, and personalized education plans. I built and deployed the whole stack myself: Python, Flask, Redis, MongoDB, CSS, JavaScript, unit tests, Linux.

Coulombic

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Coulombic is a 3D game where the player solves electromagnetism puzzles by changing electric charges. Unity3D does not have a magnetism simulator so I wrote my own.

Artificial Intelligence

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In 2015 I had a lot of fun in my artificial intelligence class. I created an evolutionary system from scratch to evolve better and better players for the board game “Omweso”.

Oculus Noobslayer

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In January 2015 I went to a hackathon and built this "forced perspective" game using the Oculus Rift virtual reality headset.

Martian Agora

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Martian Agora is a 3D Mars colonization game. It uses real Mars terrain data, and real colonization principles. I’ve used it in high school classrooms to teach STEM concepts.

Greek Mythology Munchkin

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In 2013 I made my own Greek mythology card game (based on the Munchkin card game). I used Python and PIL to generate a playable deck of cards from a spreadsheet and images.

Viroid

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My first 3D game! I made this in a team of three for the 2013 global game jam. I did the programming, which included pathfinding, random levels, and a specialized collision detection engine.

Compooter

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Compooter is a calculator I designed in a circuit simulator called Logisim for a 2013 McGill course. I created my own assembly language to interact with my layout of AND/OR gates. It was just one of two submissions, among 25, to succeed completely.

Web Service QA

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This system monitors the status of a web service for a startup I worked for.

APIs

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I've used many APIs including Twitter, Google Calendar, McGill university, Concordia university, Windows, and many more.

McGill Course Status

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This project helps plan your McGill courses. It emails you when full courses open up. It also searches a specific semester and lists every course you're interested in, sorted by priority.